Garth Marenghi's Darkplace
Armando worries about what other people think about him. He is convinced people in aeroplanes are looking down and laughing at his inability to kick a ball. From 2001.
Armando examines people's feelings about work... a woman wakes up screaming when she realises she spends her working life designing bacon packaging. From 2001.
Armando looks at morality and tries to find out how to be good. A church group shows him how to hose beggars off the streets. A Kenyan village launches a charity appeal for British theatre. From 2001.
Armando's comic probe looks at communication and he worries we've all run out of things to say. The country's restaurants are full of middle-aged couples who don't speak to each other. From 2001.
Armando looks at time passing and admires people who keep the past alive, while Hugh delivers a surreal monologue about what things were like in the old days. From 2001.
Armando wants to know what his neighbours are really like. He reflects on how we treat strangers. A woman has all her dresses stolen, and finds Danni Behr and Eddie Izzard wearing them. From 2001.
Armando examines reality, and realises that people don't take it seriously any more. He comes across a man who's literally being bored to death, and gets caught up in an online bank raid. From 2001.
Armando looks at our imagination. He taunts animals at the zoo with reminders of how much better humans are than them, and encourages us to be more imaginative with some profane gardening. From 2001.